Physical Simulation

Genesis Simulation

Build and control robots with Genesis 1.3 on AMD GPUs, then advance from parallel simulation to ROCm perception, tactile interaction, and a guarded language-guided agent.

Genesis language-guided Physical AI agent

Goals

  • Create Genesis scenes and load a Franka Panda robot
  • Tune PD controllers and inspect robot state
  • Solve inverse kinematics and execute pick-and-place motion
  • Scale one scene into batched GPU environments
  • Process vision and fingertip tactile observations with ROCm
  • Validate language plans before executing robot actions

Genesis Labs

What this section covers

A six-lab progression from simulation fundamentals to an interactive, multimodal Physical AI agent.

Return to the Physical AI overview.